Opponent ladder
Numbered opponents with increasing strength, saved locally as you beat each one.
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Sow and capture seeds across a real four-row mancala board from Tanzania and Zanzibar, and climb a ladder of tougher AI opponents.

Follow these simple steps to master the game mechanics and clear every tier.
Choose an opponent from the difficulty ladder, then sow seeds from one of your pits around the board according to Bao’s sowing rules.
Capture opposing seeds when your sowing lands correctly in your own front row facing an occupied opponent pit.
Keep sowing and capturing until your opponent has no seeds left to move, or no legal move remains — the side with more captured seeds wins.
Explore the 4x8 four-row mancala board, relay sowing, and multi-lap cascading captures.
Bao (meaning "board" or "wood" in Kiswahili) is an extraordinary four-row mancala game played along the Swahili Coast of East Africa, notably across Zanzibar, Tanzania, Kenya, Malawi, and Mozambique.
Known throughout the region as the ultimate test of intellectual prowess (Ubingwa), traditional masters (Mafundi wa Bao) gathered in open-air barazas in Stone Town, Zanzibar, competing in silence while large crowds studied their lightning-fast calculation.
Bao is widely considered by game theorists to be the most complex mancala variant in existence due to its dual rows per player, relay sowing mechanics, and directional capture choices.
The board consists of 4 rows of 8 pits each (32 pits total). Each player controls two rows: an inner row (frontline adjacent to the opponent) and an outer row (reserve line).
The fifth pit from the left in each player’s inner row is called the "Nyumba" (House), marked with a distinctive square shape and possessing unique strategic defensive privileges during the opening phase.
Unlike simple mancala games where a turn ends when the hand is empty, Bao features relay sowing. If the final seed of a sowing lap drops into an already occupied pit, the player immediately scoops up ALL seeds in that pit and continues sowing in the same direction.
Turns can cascade through dozens of laps, clearing opponent pits and flipping the board state in a single dynamic sequence.
Winning in Bao requires clearing the opponent’s entire inner row or depriving them of legal moves. Master players safeguard their Nyumba until it is loaded with sufficient seeds to unleash a devastating multi-lap offensive.
Bao is a full rule-based four-row mancala engine, played against a heuristic AI that gets tougher as you climb the ladder.
Numbered opponents with increasing strength, saved locally as you beat each one.
A deeper board than classic two-row mancala, with real Bao sowing and capture rules.
A real implementation of the Tanzania & Zanzibar mancala tradition, not a generic board reskin.
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Bao is a traditional mancala game from Tanzania and Zanzibar, played on a four-row board with real sowing and capture rules.
Bao uses a four-row board and different capture conditions, making it a deeper variant of the mancala family than the two-row Oware/Ayo style games.
Capture more of your opponent’s seeds until they have no seeds left to move or no legal move remains.