Game 09 · Arcade survival · 6 arenas + Endless
Dodge bouncing hazards, grab pickups, and survive each arena's target time to press deeper.
Pick an arena to begin - each has its own survival target.
Move with arrow keys, WASD, or by dragging/touching inside the arena - your carpet follows your finger or cursor (touch dragging is instant; the speed-boost pickup below only affects keyboard/WASD movement).
Survive. Hazards (red circles) bounce around the arena with real velocity, reflecting off the walls. They speed up and multiply the longer a run goes on.
Collect - four pickup types. Teal pickups are worth points the moment you touch them. Gold grants 4 seconds of shield immunity (glowing gold ring - hazard contact is safe while it's up). Cyan diamond grants a 1.6x movement speed boost for 5 seconds. Violet blob grants "slow-mo" for 5 seconds - every hazard's velocity is cut to 45% while it's active, giving you real breathing room.
Hazard swarms. Every so often the arena border flashes red for 1.2 seconds as a warning, then a scripted burst of extra hazards (more in later arenas) streams in from the edges over about a second - a short set-piece you have to survive on top of the ambient spawns.
Arenas. There are 6 numbered arenas, each with a survival-time target shown in the progress bar at the top of the game. Reach the target time without being caught by a hazard (unless shielded) and the arena is cleared - you earn 1 to 3 stars based on pickups collected, and the next arena unlocks. Get caught before the target and the arena is failed - retry any time, no progress is lost.
Endless Descent. Clear all 6 arenas to unlock this open-ended mode: no target time, just survive and collect for as long as you can. Score is survival time plus pickups collected, saved locally as your best.
Win condition: reach an arena's target time. Lose condition: touch a hazard while unshielded. Your run summary reports your pickup breakdown by type, how many hazard swarms you faced, and your closest near-miss margin.
Clear an arena's survival target to unlock the next one. Stars reward how many pickups you grab along the way.